![RedGamingTech on Twitter: "HOW TO CALCULATE GPU PERFORMANCE (RDNA 2 based) ROPS * Clock Speed = Fill Rate TMU * Clock Speed = Texture Fill Rate & RT perf (PEAK) CU * RedGamingTech on Twitter: "HOW TO CALCULATE GPU PERFORMANCE (RDNA 2 based) ROPS * Clock Speed = Fill Rate TMU * Clock Speed = Texture Fill Rate & RT perf (PEAK) CU *](https://pbs.twimg.com/media/EkiGX8tWMAEmEHK.jpg)
RedGamingTech on Twitter: "HOW TO CALCULATE GPU PERFORMANCE (RDNA 2 based) ROPS * Clock Speed = Fill Rate TMU * Clock Speed = Texture Fill Rate & RT perf (PEAK) CU *
![I did some analysis of raw TFlops numbers of the various GPU's in recent gens, and did some extrapolation : r/Amd I did some analysis of raw TFlops numbers of the various GPU's in recent gens, and did some extrapolation : r/Amd](https://i.imgur.com/vYpgvUy.png)
I did some analysis of raw TFlops numbers of the various GPU's in recent gens, and did some extrapolation : r/Amd
![Floating point operations (FLOPS) per second for GPUs and CPUs from... | Download Scientific Diagram Floating point operations (FLOPS) per second for GPUs and CPUs from... | Download Scientific Diagram](https://www.researchgate.net/publication/232735385/figure/fig1/AS:300495894794262@1448655212746/Floating-point-operations-FLOPS-per-second-for-GPUs-and-CPUs-from-NVIDIA-and-Intel.png)
Floating point operations (FLOPS) per second for GPUs and CPUs from... | Download Scientific Diagram
![RedGamingTech on Twitter: "HOW TO CALCULATE GPU PERFORMANCE (RDNA 2 based) ROPS * Clock Speed = Fill Rate TMU * Clock Speed = Texture Fill Rate & RT perf (PEAK) CU * RedGamingTech on Twitter: "HOW TO CALCULATE GPU PERFORMANCE (RDNA 2 based) ROPS * Clock Speed = Fill Rate TMU * Clock Speed = Texture Fill Rate & RT perf (PEAK) CU *](https://pbs.twimg.com/media/EkhqPMYWAAEbFN-.jpg)
RedGamingTech on Twitter: "HOW TO CALCULATE GPU PERFORMANCE (RDNA 2 based) ROPS * Clock Speed = Fill Rate TMU * Clock Speed = Texture Fill Rate & RT perf (PEAK) CU *
![RedGamingTech on Twitter: "HOW TO CALCULATE GPU PERFORMANCE (RDNA 2 based) ROPS * Clock Speed = Fill Rate TMU * Clock Speed = Texture Fill Rate & RT perf (PEAK) CU * 64 * Clock Speed * 2 = TFLOPS (FP32 Perf) For XSX this gives ... RedGamingTech on Twitter: "HOW TO CALCULATE GPU PERFORMANCE (RDNA 2 based) ROPS * Clock Speed = Fill Rate TMU * Clock Speed = Texture Fill Rate & RT perf (PEAK) CU * 64 * Clock Speed * 2 = TFLOPS (FP32 Perf) For XSX this gives ...](https://pbs.twimg.com/media/Ekhqvp5XUAAPyl3.jpg)